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Dihara Wijetunga's Projects

animation-system icon animation-system

An experiment on creating an animation system similar to Unreal Engine 4 from scratch.

area-light-shadows icon area-light-shadows

A simple OpenGL sample of Percentage Closer Soft Shadows with directional and spot lights.

asset-core icon asset-core

A command line tool that converts game assets into a simple binary format for fast loading.

assimp icon assimp

The official Open-Asset-Importer-Library Repository. Loads 40+ 3D-file-formats into one unified and clean data structure.

bruneton-sky-model icon bruneton-sky-model

An OpenGL implementation of Eric Bruneton's Precomputed Atmospheric Scattering paper.

deferred-decals icon deferred-decals

A sample implementation of Screen Space Deferred Decals using OpenGL.

dw-sample-framework icon dw-sample-framework

A simple C++ framework for implementing graphics technique samples using OpenGL and Vulkan.

dw-thread-pool icon dw-thread-pool

A simple, header-only, dependency-free, C++ 11 based ThreadPool library.

emo-lib icon emo-lib

Bi-model Convolutional Neural Network based Emotion Classification library with GPU acceleration support.

fft-ocean-waves icon fft-ocean-waves

An OpenGL demo implementing the FFT ocean wave simulation from Jerry Tessendorf's famous paper.

gpu-particle-system icon gpu-particle-system

An OpenGL GPU accelerated particle system using Compute shaders and Indirect rendering.

helios icon helios

Real-time unidirectional GPU path tracer using the cross-vendor Vulkan ray-tracing extensions.

hybrid-rendering icon hybrid-rendering

A Vulkan sample that demonstrates a Rasterization and Ray Tracing Hybrid Rendering Pipeline.

lightmap-baking icon lightmap-baking

An OpenGL sample demonstrating path traced lightmap baking on the CPU with Embree.

rasterator icon rasterator

Real-time software rasterizer written in C++ with windowing and model loading support.

runtime-ibl icon runtime-ibl

Runtime environment map prefiltering and spherical harmonics computation with OpenGL.

sdf-baking icon sdf-baking

An OpenGL sample that demonstrates baking SDFs and using them to add Soft Shadows and Ambient Occlusion to a rasterized scene.

sky-models icon sky-models

A collection of various Sky Model implementations in OpenGL suitable for real-time rendering.

volumetric-fog icon volumetric-fog

An OpenGL sample that demonstrates Volumetric Fog using a frustum-aligned voxel grid and compute shaders.

vulkan icon vulkan

Examples and demos for the new Vulkan API

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