Related Issues (20)
- HLSL2GLSL Converter: enable earlydepthstencil support
- Add TextureRenderer to GraphicsTools
- Add option to control desired adapter type in OpenGL
- Add ResourceRegistry
- Move generated shader headers to build tree
- Improve texture atlas packing
- HLSL2GLSL converter: enable GatherRed/Green/Blue/Alpha
- Implement file writing on Android
- Rework using glGetError HOT 1
- Add ClearUnorderedAccessViewUint command
- CMake: improve windows SDK folder detection
- Add a document about WebASM debugging HOT 1
- Optimize GLSL in the archiver HOT 1
- Add version to archiver/dearchiver HOT 1
- Add option to limit shader resource cache size
- Add Engine CI option to disable debug labels
- Problem with ClearRenderTarget on Metal
- Ray Tracing tests fail with SDK 1.3.280.0
- Implement asynchronous shader creation HOT 2
- Add version to RenderStateCacheCreateInfo
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