Comments (6)
Thanks everyone.
Resolved: we will use global variables for Plugin-SDK, GTA ASI/CLEO, CLEO SDK and DirectX SDK folders.
I will integrate this into new plugin-sdk project wizard. You could change paths for every project (i.e. it will be changeable when you create a project), but they will be set to global variables by default.
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I'm already doing this in a project. I would vote for yes
from plugin-sdk.
Good idea! Initial content of variables should be set in template generator and it should mention that special environment variables are added.
from plugin-sdk.
Has this been integrated into the plugin-sdk project wizard yet? I see no "Advanced Settings" option there:
It could help a lot to have a configuration tool instead of manually changing environment variables.
from plugin-sdk.
No, it's not integrated yet.
With new wizard, you could set custom paths for everything (except plugin-sdk location - it must be an environment variable in any case) - for example, you could specify target directory (instead of using GTA_*_ASI_DIR
)
And for changing environment variables - yes, maybe another tool would be helpful.
from plugin-sdk.
There now is a tool called "psdk_config.exe" in the repository that automatically scans for plugin-sdk folders and sets the correct environment variables if it finds them. Maybe the tool can be updated to be GUI based (currently console only).
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