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  • šŸ‘‹ Hi, Iā€™m a computer nerd from Switzerland who likes thinking about languages and how we can make them better.
  • šŸ‘€ I like designing tools that make it easier to describe complex things correctly and reliably. When I get imposter syndrome, I try building some automated testing thingies to convince myself that the stuff I build works.
  • šŸ“« You can reach me via email ([email protected]) or on mastodon.
  • āœØ You can find my favorite stuff pinned on my profile ;), as well as on personal my website (WIP).

For Software

  • Most of my work is usually working on a compiler or building some automated testing thingy. I do occasionally still dable in video-game dev, but I feel like that arc has reached its end.
  • I will sometimes dable in something completely unrelated, so always keep your eyes open for that ;).

For Hardware

  • I like reasoning about hardware, but I am an awful hardware engineer ^^".
  • Most of my work here will be on the languages people use to implement and verify their designs.
  • I've been doing a lot of work on the verification parts of CIRCT and Chisel lately.

For Video-Games

  • Godot is great, lightweight, easy to use and FOSS.

Current Projects I'm Working on

Here is a list of the different projects that I'm currently actively working on.

Various CIRCT, Chisel, and FIRRTL verification stuff

  • Field: Hardware Verification / Hardware Compilers
  • Language: C++ / MLIR / LLVM / FIRRTL / Scala / BTOR2 / SMTLib / SystemVerilog
  • Description: Extending and unifying the verfication features of CIRCT.

Amelia Dobis's Projects

btor2-opt icon btor2-opt

Very basic btor2 parser, circuit miter, and code optimizer

chisel icon chisel

Chisel: A Modern Hardware Design Language

circt icon circt

Circuit IR Compilers and Tools

dobios icon dobios

Config files for my GitHub profile.

koyamaki icon koyamaki

A little ray tracer I'm writing from scratch in cpp.

ncursespong icon ncursespong

Simple pong game developed in C using the ncurses library.

raytracingaccelerator icon raytracingaccelerator

Ray-tracing hardware accelerator for the Nori Physically Based Renderer, implemented in Chisel3.

svexhaustivetester icon svexhaustivetester

Cycle-bound exhaustive differential tester for two logically equivalent designs.

thesis icon thesis

A repository containing my scraps from my thesis

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