Giter Site home page Giter Site logo

Comments (2)

donmccurdy avatar donmccurdy commented on July 1, 2024

Hi @TiagoCastilhos! Draco (and many other compression methods) use a quantization grid as part of the compression process. Practically that means each vertex is snapped to an NxNxN grid, where N is 2^bits for some bit depth.

By default in glTF Transform that grid is per-mesh, so either of two things will avoid the issue:

  1. Divide the text into smaller meshes, particularly separating the left and right dials
  2. Use a higher precision grid

The second option is easier and seems to work well here:

gltf-transform draco original_oven.glb draco_compressed_oven_p16.glb --quantize-position 16

draco_compressed_oven_p16.glb.zip

from gltf-transform.

TiagoCastilhos avatar TiagoCastilhos commented on July 1, 2024

@donmccurdy Thanks for the reply, I've just tested and it seems fine. Thank you so much!

from gltf-transform.

Related Issues (20)

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. 📊📈🎉

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google ❤️ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.