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reapazor avatar reapazor commented on September 28, 2024

I really really REALLY wanted to do this, Unity however discourages main level menu items. I'd like to respect their 'ideals' as best as possible.

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SimonDarksideJ avatar SimonDarksideJ commented on September 28, 2024

Probably worth taking up with the VSCode guys to see what they can discuss with Unity then.

I know UnityVS and the Xbox tools are all main menu options. As this is a potentially heavily used option it would make sense.

but I can also see the flip side putting it next to the "Sync MonoDevelop" option

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reapazor avatar reapazor commented on September 28, 2024

Indeed I have been talking with the Visual Studio Code team about many things :)

I should probably be more specific... the Asset Store team has the policy of denying things that adjust the root menus. I'm pretty sure if a vendor like M$ said hey we want to put this tool up there wouldn't be a question.

One thing about the plugin is, once you turn it on, its my goal for you to never have to do anything else with it --- so having a root menu would be kinda of a waste.

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SimonDarksideJ avatar SimonDarksideJ commented on September 28, 2024

Fair enough.
Although. Since Unity do not have a launch option / parameter for "Folder", you are always going to have to call open first (unless you call it prior to opening an asset "If" it's enabled.

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