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AskBojesen avatar AskBojesen commented on June 2, 2024 1

Hmm I see this issue has some history perhaps #788

Yes I agree #788 is the same... It is quite annoying Windows API doesn't have a disconnect method.
In my desktop app I actually turn on / off the Bluotooth - and that works as a workaround. Turning Bluetooth off disconnects :-)

I can give it yet another shot before next release.

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smsissuechecker avatar smsissuechecker commented on June 2, 2024

Hi @axa88,

I'm the friendly issue checker.
Thanks for using the issue template 🌟
I appreciate it very much. I'm sure, the maintainers of this repository will answer, soon.

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axa88 avatar axa88 commented on June 2, 2024

Hmm I see this issue has some history perhaps #788

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axa88 avatar axa88 commented on June 2, 2024

@AskBojesen
I can imagine how a lack of Disconnect functionality could be problematic here... that seems fundamentally flawed.

During initial observations of this issue, I note a that after DisconnectDeviceAsync failure, IDevice.NativeDevice is then null and thus unusable.

My current workaround is basically appending DisconnectDeviceAsync with WaitAsync which takes a CancellationToken. Then ignoring any IDevice that is found having NativeDevice = null, but this is be brittle.

Unfortunately as a symptom this now unusable device is left in the library cache if you will, and nothing, not even toggling Bluetooth on/off, will remove it. It cant be reacquired/replaced and the result is a catastrophic state.

Hopefully you find a solution.
Perhaps that includes overloading DisconnectDeviceAsync to take a CancellationToken and return Task<bool> : success or not

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axa88 avatar axa88 commented on June 2, 2024

@AskBojesen

In my desktop app I actually turn on / off the Bluotooth - and that works as a workaround. Turning Bluetooth off disconnects :-)

This doesn't work for me, might you be able to provide any other info/advice to recover from this state?

If you hadn't found these references already:
This SO post looks informative.
There's also this post

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