Comments (3)
Ok, thanks for the report. Do you have a test setup that I can use to reproduce?
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Apart from reading Java, I haven't done anything with it lately. Here's a short, commented test written in Scala: http://pastebin.com/h7XMeCX2
Hopefully this helps.
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Thanks for the sample, that did help. I've fixed this in version 3.2.3 by using the custom BinarySearchTree in dyn4j and performing an appropriate search.
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Related Issues (20)
- Reverse the body arguments for PrismaticJoint and WheelJoint
- Allow enabling linear upper and lower limits independently
- Add a spring offset to WheelJoint
- Prevent values from disabling features HOT 1
- Add maximum spring force/torque to DistanceJoint, WheelJoint, and WeldJoint
- Allow the PinJoint to work without a spring
- Add a spring-damper to PrismaticJoint
- Add angular limits to the WeldJoint when the angular spring is used
- Allow the definition of joints with an arbitrary number of bodies
- Remove the use of resource files for exception messages
- Warm starting check missing in WeldJoint
- Drop the getAnchor1 and getAnchor2 methods from the base joint definition
- Make all Joint default values the same for Motors and Springs
- Rename of a few Joint methods for consistency
- Enabled, tangent speed, and other properties of ContactConstraint are not preserved HOT 1
- The SolvedContact.isSolved method is not consistent
- Clean up methods in SequentialImpulses
- Store the bodies and fixtures directly on the CollisionData object
- Reduce the default solver iterations
- Various minor performance improvements
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