Echo Yin's Projects
This project is based on the * [SemEval 2020 Task 4 (ComVE) Task A.](https://competitions.codalab.org/competitions/21080). Recently utilizing natural language understanding systems to common sense has received significant attention in the research area. Nevertheless, this kind of task remains pretty complicated to solve because of the ambiguity which is one of the natural properties of language and yet to achieve performance compared with human understanding of common sense.
This is my github main page showcase.
This is a classification task that utilizing DenseNet feature exctraction with Extreme Learning Machine coded in Cuda C.
Utilizing flask for user login authentication.
A react based web app for ranking games.
My learning practices of html css and javascript basics for building a portfolio website.
A incremental Extreme Learning Machine with Genetic Algorithm Optimization
Evaluating kdd99 dataset(10% version) with 2 hybrid methods.
CMake learning repository with notes.
Learning vulkan game engine
An algorithm of m-estimate Naive Bayes
This is a vr learning repository for VR Development Pathway
Project code for pedestrian detection using haar and hog cascade. Predicted via several machine learning methods.
My portfoio website
C# programming practices from some basics to expert.
Extensive practices of python regex syntax and use cases.
A little fun script for generating any number of dice combination.
This is the runner game for Game Work Jam: A game that advocates against the illicit traffic of cultural property.
Utilizing pre-trained VGG net for scene classification.
A algorithm that improve Gaussian Naive Bayes classification with sequencial forward selection
A simple server client framework for gracefully handle messsages, sessions and connections.
Software design pattern showcase
WGJ prototype
An Immersive Sim where you play as a recruit, aim to use stealth and magic to gather intel on your child target on Christmas Eve. Your objective is to create the perfect Christmas list based on your findings.
All experiments and learning about architectures and patterns in Unity
A Candy Crush Clone code along.
A repository of unity component experiments.
A project for tackling Unity multiplayer games.