Comments (2)
Please read the included user manual, it's a Wii-specific hardware filter to reduce the flickering of interlaced video output, it has absolutely nothing to do with sprite flickering on 8-bit system (which was an existing limitation of the real hardware).
There is no plan to add an option to remove that limitation because it would add too much overhead in the sprite processing emulation code and can cause inaccurate behavior (some games use this limitation as a "feature" to hide sprites).
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Sorry, I wasnt aware that flickering option is not related to sprite flickering
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Related Issues (20)
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