Comments (1)
I've been trying to find someway to improve the naming scheme for captured taps of SwiftUI elements, and have come up empty handed. The main issue is there is not meaningful way to connect the elements created using swiftUI with the global event handler that is build using UIKit. The crux of the issue is the SwiftUI elements are translated by into generic UIKit elements that don't carry any of the information expressed in the swiftUI definitions. Additionally, it's not possible to "swizzle" swiftUI buttons because they are not dynamically loaded like UIKit & Objective-C based frameworks.
I worked with Felix to investigate possible alternatives but we came up empty handed, and we believe it might be best to discard the feature. This instrumentation works well for UIKit built UIs, and I was attempting to provide a way to disable instrumentation for SwiftUI related taps, but there doesn't seem to be a concise way to filter them. I'll continue investigating on that front.
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