Comments (6)
What ever is the way to implement, I think this is great feature. I might be willing to help, is that is needed.
from rocket.
I started doing some work here https://github.com/emoon/rocket/tree/curve-editor but it's far far from complete. The largest works is to build the editor. Something I haven't done is to look around for a free "curve editor" written in C/C++ that can be rewritten to work with this tool. It might give a bit of head start to not implement everything from scratch
from rocket.
That would be awesome!
from rocket.
Yeah it's just a ton of work to implement it but it's something I want to do :)
from rocket.
It might be quite complicated from UI perspective, but at least first iteration might be using just equations.
What I am thinking is that by selecting start and end position, and after that typing something along lines "sin(time) + cos(time / 2)". That would populate keys between start and end with results of equation.
from rocket.
The way I see it it has to use the existing curve types. While it would be possible to use expressions they would have be generated as individual points then (and in run-time just interpolate between them) so I think starting with the existing types is better.
from rocket.
Related Issues (20)
- Support 3 channels as color
- Make the project the root of the repo, submodule original rocket HOT 13
- Support for jsRocket HOT 7
- PageDown/PageUp don't work HOT 5
- FYI: Python Client HOT 3
- Pause state from the client HOT 3
- Look dazzling at The Meteoriks 2017 HOT 1
- Strange selection when adding new group track
- Make resize button area larger
- Add support to bias the next key
- Add support for deleting keys with delete button HOT 3
- No UI on macOS Mojave HOT 14
- Dead links in README HOT 1
- Replace BASS with minimp3
- Replace window managment with glfw
- Add Metal backend for macOS
- Editor segfaults when saving in Linux HOT 2
- Segfaults after accumulating many tracks HOT 5
- Windows builds crash on load/save dialog HOT 2
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from rocket.