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Comments (7)

me4502 avatar me4502 commented on June 10, 2024

I can't reproduce this issue, is there anything else about your setup that you haven't mentioned?

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dougclow avatar dougclow commented on June 10, 2024

I have a similar issue on Singleplayer - I can connect fine and most things seem to work fine (selecting with the axe, //replace, movement commands) but if I do //sel I get disconnected with:
Internal Exception: io.netty.handler.codec.DecoderException: java.io.IOException: Packet play/clientbound/minecraft:custom_payload (class_2658) was larger than I expected, found 8 bytes extra whilst reading packet clientbound/minecraft:custom_payload

(Fabric but no other mods, native not Docker.)

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dougclow avatar dougclow commented on June 10, 2024

I've done some more systematic testing and tried pretty much every command in the docs apart from schematic, snapshot, and scripting commands, and everything works fine except for:

  • //sel - with and without arguments, except //sel list works and shows the list of options
  • //deselect
  • //pos (with and without arguments)
  • //chunk (with and without arguments)

all of which disconnect me from the game with the same error.

I've not been able to test //curve because I can't get a convex polyhedral selection, because I can't use //sel, but all the other region commands, including //line, //set and //replace, work fine.

Minecraft 1.20.6 with Fabric Loader 0.15.10, Worldedit 7.3.1+6763-2e55f4f. Crash log on a minimal setup for reference.

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aurorasmiles avatar aurorasmiles commented on June 10, 2024

I've been able to replicate this as described by @dougclow
Using Fabric Loader 0.15.11 on 1.20.6 with WorldEdit 7.3.1, fresh install without any other mods.
Some commands work fine, but //sel for example instantly disconnects me with a similar error

Edit: Funnily enough, //drawsel and then //sel works perfectls fine.
It also throws me into the Multiplayer screen after disconnecting, even if I was in a singleplayer world

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aurorasmiles avatar aurorasmiles commented on June 10, 2024

Not sure if it helps, but with additional debugging logs:
https://paste.enginehub.org/IbzRoo9U1

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WithLithum avatar WithLithum commented on June 10, 2024

Not sure but it probably has something to do with CUI packets

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