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ensiform avatar ensiform commented on September 28, 2024

Are you using that function in your mod at all? Or anything using a lot of memory?

from ete.

ensiform avatar ensiform commented on September 28, 2024

There are some ET subsystems in the renderer which use that as well so would be appreciated if you could backtrace the location of the call.

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coroner-gss avatar coroner-gss commented on September 28, 2024

Hello, thanks for the reply. I should have more carefully checked the issue before posting. I think it is related to a player models pack I have loaded. I have to contact Marze for that. Without that pack there is no issue. He repeadetly also reported running into memory problems ...

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ensiform avatar ensiform commented on September 28, 2024

So it seems your model pack is probably exceeding the special memory used for models in ET. See tr_model.c and R_Hunk_* functions.

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ensiform avatar ensiform commented on September 28, 2024

Fwiw there is only 1 map so how can we test :P

(/disconnect works for me @ local server)

I'm going to assume for now that the problem lies in the model pack being too large to cause > 24 megs of model pool usage.

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coroner-gss avatar coroner-gss commented on September 28, 2024

I think it is releated to the specific player models pack. Lets consider this issue closed until I can come up with any update.

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