Comments (2)
Event engine only passes the current command to a context provider. I get your idea and agree that it could be useful, but changing the behavior would require a change in the Flavour
interface and that's something I'd like to avoid at the moment.
As an alternative you can inject the Event Engine into your context provider and get the aggregate state from it. Aggregate state is cached in memory until next save happens, so Event Engine won't load the state twice.
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I keep the issue open as a reminder for documentation and possible improvement for next major release.
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Related Issues (14)
- Check uniqueness of Command, Query and Event names HOT 3
- meaning of CommandDispatchResult HOT 4
- EventEngine::rebuildAggregateState does not work as expected with MultiModelStore HOT 1
- Using the specification pattern in combination with Event Engine HOT 4
- Describe differences between original project and fork HOT 1
- How does migration work? HOT 2
- Next Gen Event Engine
- Support dedicated dispatcher for commands
- Method fromCachedConfig should only load config
- Any roadmap? HOT 3
- Cannot rewind a generator that was already run HOT 3
- Process manager in event-engine HOT 2
- Restore aggregate root in event engine HOT 5
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