Comments (6)
update: its numbers larger than 1000
from obs-shaderfilter.
For each input there can be a minimum and maximum set, so it is different per shader. Is there a specific shader you have the issue with?
from obs-shaderfilter.
its one i've written myself, and you can grab it here. the specific uniforms that are causing issues are resolutionWidth and resolutionHeight. I made this before learning that theres a built in variable for screen resolution but being able to modify them makes the shader more customizable. For now the I'm entering values 1000x smaller then multiplying them by 1000 whenever theyre used (like 10 times throughout the code).
from obs-shaderfilter.
There are no annotations on the uniforms in that shader. So there are no minimum and maximum set and it will get the default minimum and maximum.
from obs-shaderfilter.
oh! i had no idea there was a default minimum and maximum
from obs-shaderfilter.
thank you for the help! I appreciate this plugin it's really cool :D
from obs-shaderfilter.
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from obs-shaderfilter.