Comments (4)
Here's the crash log from when the simulator/expo-go crashes:
https://gist.github.com/ParadauxIO/a2afce4f6242d6cb079a9c2b6e72df53
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I'd like to reiterate that it seems to work fine in an Android simulator; the issue seems isolated to iOS.
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Will try to replicate this in the expo 51 SDK beta later today to confirm if it's still an issue
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Confirmed still an issue in SDK 51, using the recommended version of expo go for SDK 51 as prompted:
import { Text, TouchableOpacity, View } from "react-native";
import {Audio} from "expo-av";
export default function Index() {
async function test() {
await Audio.Sound.createAsync(
{ uri: "https://synthesis.abair.ie/piper/synthesise?voice=snc22_no0.piper&input=t%C3%A1&outputType=AUDIO&audioEncoding=MP3&cutSilence=true&speed=1&ps=0.0&pa=1" },
{ shouldPlay: true });
}
return (
<View
style={{
flex: 1,
justifyContent: "center",
alignItems: "center",
}}
>
<TouchableOpacity onPress={() => test()}>
<Text>Edit app/index.tsx to edit this screen.</Text>
</TouchableOpacity>
</View>
);
}
Touching the text crashes the app.
This issue only appears to be an issue in the simulator, when testing via Expo-GO on a real device it does not crash.
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