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fa0311 avatar fa0311 commented on September 29, 2024 1

I could not reproduce it in my environment.
Can I enable [Setting] -> [Edit Shortcut] -> [Show Debug Window] to send logs?
(Note that FastLauncher must be restarted after saving the settings)
Also, if the log contains Token, please mask it.

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fa0311 avatar fa0311 commented on September 29, 2024 1

Maybe that was fixed in v5.4.0.

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Dario011 avatar Dario011 commented on September 29, 2024

I got to activate the mentioned options, and I already have a log (with the tokens and another IDs removed, with the [REDACTED]).

And it seems that the problem is that I get to create the shortcut, but with the name of the game in Japanese, which causes that it is not done, the syntax of the shortcut is shown in the log.

I managed to recreate the shortcut from the shortcut syntax for the Launcher, and then I got it to work, but I ALWAYS have to hit "Run as administrator".

log.txt

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fa0311 avatar fa0311 commented on September 29, 2024

Thanks for providing the logs!

And it seems that the problem is that I get to create the shortcut, but with the name of the game in Japanese, which causes that it is not done, the syntax of the shortcut is shown in the log.

Is it true that I cannot create shortcuts in Japanese?
I am using Japanese Windows, so I can create them, but they may not be available in other countries.

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fa0311 avatar fa0311 commented on September 29, 2024

The arbitrarily specified filename will now be used as the shortcut name if the following conditions are met.
If Japanese(cp932) is the cause of this issue, it will probably be fixed.

  • If the OS is not Japanese(cp932)
  • If the game name contains a string other than ascii

https://github.com/fa0311/DMMGamePlayerFastLauncher/pull/119/files#diff-712607c6a48a2cbcc42641ff37a30f4a479d3e8c31fde554973fdf69e1f73338R163-R171

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