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Comments (7)

gameboys84 avatar gameboys84 commented on April 28, 2024 3

Downgrade to 16.2.0 should fix your error.

Yes, a friend in need is truly indeed.
I just try the version 14.1, 15.1 is OK, and 16.2.1 is OK too..
This must be an ISSUE! @facebook-github-bot

from facebook-ios-sdk.

zvjerka24 avatar zvjerka24 commented on April 28, 2024 2

Downgrade to 16.2.0 should fix your error.

from facebook-ios-sdk.

gameboys84 avatar gameboys84 commented on April 28, 2024 1

same Xcode & Facebook version as you, but my build issue is this:

Showing All Issues
⚠️Could not find or use auto-linked library 'swiftCompatibilityPacks'
⚠️Could not find or use auto-linked library 'swiftCompatibility56'
⚠️Could not find or use auto-linked library 'swiftObservation'
⚠️Could not find or use auto-linked framework 'CoreAudioTypes'
⚠️Could not find or use auto-linked framework 'Symbols'
❌Undefined symbol: _$s10Foundation3URLV6string25encodingInvalidCharactersACSgSSh_SbtcfC
❌Undefined symbol: OBJC_CLASS$_FBSDKBridgeAPI
❌Undefined symbol: _swift_FORCE_LOAD$_swiftCompatibility56

from facebook-ios-sdk.

zvjerka24 avatar zvjerka24 commented on April 28, 2024

Hi @gameboys84,
While looking into your issues I remember that at some point I had the same one.
❌Undefined symbol: _$s10Foundation3URLV6string25encodingInvalidCharactersACSgSSh_SbtcfC

It seems the error depends on what other libs you have. Since I updated multiple libraries at the same time, initially I didn't know which one was problematic and I was reverting one by one. At some point that was the error.

from facebook-ios-sdk.

gameboys84 avatar gameboys84 commented on April 28, 2024

Hi @gameboys84, While looking into your issues I remember that at some point I had the same one. ❌Undefined symbol: _$s10Foundation3URLV6string25encodingInvalidCharactersACSgSSh_SbtcfC

It seems the error depends on what other libs you have. Since I updated multiple libraries at the same time, initially I didn't know which one was problematic and I was reverting one by one. At some point that was the error.

Thanks for the reply, I just upgrade the Facebook sdk from 12.3.1 to 16.3.1, and fixed some other errors, and this is the last 3 error of my project.

Furthermore, I saw this error sometimes, and not sure there is relative or not.

Failed to build module 'FBSDKGamingServicesKit'; this SDK is not supported by the compiler (the SDK is built with 'Apple Swift version 5.9 (swiftlang-5.9.0.128.108 clang-1500.0.40.1)', while this compiler is 'Apple Swift version 5.7.2 (swiftlang-5.7.2.135.5 clang-1400.0.29.51)'). Please select a toolchain which matches the SDK.

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zvjerka24 avatar zvjerka24 commented on April 28, 2024

I'm wondering why no one else reported this issue, since this version has been live for almost 1 month.

from facebook-ios-sdk.

gpernelle avatar gpernelle commented on April 28, 2024

Having the same issue since couple of days. What is the best way to downgrade to 16.2.1?

Here is the issue in my case:

Swift Compiler Error (Xcode): No such module 'FBSDKShareKit'
/Users/g/github/apps/audioguide/audioguide_app/build/ios/Debug-iphonesimulator/FBSDKGamingServicesKit.framework/Modules/FBSDKGamingServi
cesKit.swiftmodule/arm64-apple-ios-simulator.private.swiftinterface:6:7


Swift Compiler Error (Xcode): Failed to build module 'FBSDKGamingServicesKit'; this SDK is not supported by the compiler (the SDK is built with
'Apple Swift version 5.9 (swiftlang-5.9.0.128.108 clang-1500.0.40.1)', while this compiler is 'Apple Swift version 5.9.2 (swiftlang-5.9.2.2.56
clang-1500.1.0.2.5)'). Please select a toolchain which matches the SDK.
/Users/g/Library/Developer/Xcode/DerivedData/Runner-azjftqqdqoeotfgjdztbsetgtlgo/SourcePackages/checkouts/facebook-ios-sdk/Sources/Faceb
ookGamingServices/Exports.swift:9:18


Could not build the application for the simulator.
Error launching application on iPhone 15 Pro.   

from facebook-ios-sdk.

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