Comments (28)
Guys, any update on this?
https://developer.apple.com/news/?id=3d8a9yyh - Apple released information about dates, it is required already on May 1, 2024
https://developer.apple.com/support/third-party-SDK-requirements/ - FB SDK is in the list of SDKs that are required to have privacy manifest
from facebook-sdk-for-unity.
Any updates on this?
The clock is ticking and we are not that far away from the deadline set on May 1, 2024.
We just have 2 weeks before the time is up, and then any submission on the App Store of our Unity applications will require us to have a compliant Facebook Unity SDK.
Facebook, could you give us an ETA on this, please?
from facebook-sdk-for-unity.
Our app was approved and released with 17.0.1.
from facebook-sdk-for-unity.
I updated Unity to version 2022.3.22, firebase, fbm to 10.22.0 and facebook to version 17.0.0
I see that UnityFramework and all SDKs except Facebook have registered private manifests.
I also see the same errors when uploading to the app store.
I have been working with Facebook SDK for a long time and quite often they release crooked updates when I had to roll back versions or finish something manually, so there are suspicions that they again did not foresee something.
If I'm wrong, please tell me someone that everything is fine with you or tell me what I can do about my side?
UP:
By the way, if someone is unable to build with a similar error:
ld: Assertion failed: (false && "compact unwind compressed function offset doesn't fit in 24 bits"), function operator(), file Layout.cpp, line 5758.
add this to the postbuild (It helped me to):
string projectPath = PBXProject.GetPBXProjectPath(path);
PBXProject project = new PBXProject();
project.ReadFromFile(projectPath);
// Unity Framework: Add `-ld_classic` to "Other Linker Flags".
var targetUnityFramework = project.GetUnityFrameworkTargetGuid();
project.AddBuildProperty(targetUnityFramework, "OTHER_LDFLAGS", "-ld_classic");
from facebook-sdk-for-unity.
To all who are looking for it: Yesterday Facebook released an update of the Unity SDK, which claims to address the "privacy manifest".
https://developers.facebook.com/docs/unity/change-log
(Note: I have not yet tested it myself)
from facebook-sdk-for-unity.
Hi all,
Pointing out that the Privacy Manifests appear to have been added, but not in a way that would result in them being merged into the UnityFramework
's privacy manifest (which would explain why it's not being found in the screenshots posted by others above).
My assumption (unconfirmed - haven't researched / submitted to App Store yet) is that the privacy manifests of ALL frameworks (not just the UnityFramework
) are considered for apps, so things should be good now.
However, @AvenNight 's post just above may suggest otherwise 🤔
Before/after comparison:
v16.0 FBSDKCoreKit.Framework
content:
v17.0.1 FBSDKCodeKit.Framework
content:
from facebook-sdk-for-unity.
i manually change version 17.0.1 (I also updated the Pods etc.)
in the end it helped and PrivacyInfo.xcprivacy
appeared:
Now let's try to upload this to the app store!
I'll keep posted (:
from facebook-sdk-for-unity.
Any update on this?
from facebook-sdk-for-unity.
Is there an ETA on this?
from facebook-sdk-for-unity.
Hi guys,
is there any updates?
from facebook-sdk-for-unity.
@facebook-github-bot - any updates on it? this is crucial for many developers now
from facebook-sdk-for-unity.
Facebook SDK v17.0.0 is released. Do you have some news?
from facebook-sdk-for-unity.
Joining this thread - Would love an update if anyone has some new info.
from facebook-sdk-for-unity.
any news ? last facebook unity sdk is 16.0.2 that is Aug 31, 2023
from facebook-sdk-for-unity.
for unity you can try change pods dependencies on v17.0.0 for iOS target
from facebook-sdk-for-unity.
for unity you can try change pods dependencies on v17.0.0 for iOS target
CocoaPods could not find compatible versions for pod "FBSDKShareKit":
In Podfile:
FBSDKShareKit (= 17.0.0)
or
[!] CocoaPods could not find compatible versions for pod "FBSDKShareKit":
In Podfile:
FBSDKShareKit (~> 17.0)
from facebook-sdk-for-unity.
any news ? last facebook unity sdk is 16.0.2 that is Aug 31, 2023
from facebook-sdk-for-unity.
Any updates?
from facebook-sdk-for-unity.
Any updates?
from facebook-sdk-for-unity.
for unity you can try change pods dependencies on v17.0.0 for iOS target
CocoaPods could not find compatible versions for pod "FBSDKShareKit": In Podfile: FBSDKShareKit (= 17.0.0)
or
[!] CocoaPods could not find compatible versions for pod "FBSDKShareKit": In Podfile: FBSDKShareKit (~> 17.0)
i mean dependency.xml in plugin folder like version="~> 17.0.0"
from facebook-sdk-for-unity.
for unity you can try change pods dependencies on v17.0.0 for iOS target
CocoaPods could not find compatible versions for pod "FBSDKShareKit": In Podfile: FBSDKShareKit (= 17.0.0)
or
[!] CocoaPods could not find compatible versions for pod "FBSDKShareKit": In Podfile: FBSDKShareKit (~> 17.0)i mean dependency.xml in plugin folder like version="~> 17.0.0"
[!] CocoaPods could not find compatible versions for pod "FBSDKShareKit":
In Podfile:
FBSDKShareKit (~> 17.0.0)
None of your spec sources contain a spec satisfying the dependency: FBSDKShareKit (~> 17.0.0)
. T T
from facebook-sdk-for-unity.
+1
from facebook-sdk-for-unity.
Is there an ETA on this? Otherwise we all need to remove the Facebook SDK for Unity from the games in order to be able to ship updated in 2 weeks.
from facebook-sdk-for-unity.
We are a gaming company which depends on it.
An ETA or at least a message like "we don't do it" would be appreciated, so we can plan our own upgrades accorddinly.
from facebook-sdk-for-unity.
Has anyone tried directly changing the ios-sdk version of CocoaPods to 17.0.0?
I've attempted to use facebook-unity-sdk 16.0.2 and change the ios-sdk version from 16.0.2 to 17.0.0 directly in the dependency.xml, and successfully built the app.
However, I'm unsure if running it this way might lead to unexpected errors. Has anyone else tried this?
from facebook-sdk-for-unity.
Has anyone tried directly changing the ios-sdk version of CocoaPods to 17.0.0? I've attempted to use facebook-unity-sdk 16.0.2 and change the ios-sdk version from 16.0.2 to 17.0.0 directly in the dependency.xml, and successfully built the app. However, I'm unsure if running it this way might lead to unexpected errors. Has anyone else tried this?
I've tried but failed
from facebook-sdk-for-unity.
Hi, I'm using Unity 2021.3.37 LTS and Facebook 17.0.0
Once I build the iOS I get this file
After importing the new Facebook SDK I also got the same, Do I miss something, or is importing the SDK fixing this issue?
from facebook-sdk-for-unity.
@bilalakil hmm, it’s very strange that your Pods version is FBSDKCodeKit 17.0.1, while mine is 17.0.0 without PrivacyInfo
FBSDKCodeKit.Framework
content:
I took the Unity SDK from here:
https://developers.facebook.com/docs/unity/change-log#facebook-sdk-for-unity-changelog
Do you have any ideas what could be wrong?
from facebook-sdk-for-unity.
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- State of development
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from facebook-sdk-for-unity.