Comments (2)
I'd like to echo the request for source for how to playback video in this format. at least for one viewport. it would be nice to fully understand how to map the video to the pyramid. example geometry and associated shaders would be nice. I assume it would be up to the developer to figure out how many viewports to encode for and when and how to switch between the viewports.
from transform360.
Would recommend checking out this sample 360 player and seeing what it would take to modify to play back alternate projections: https://github.com/fbsamples/360-video-player-for-android
from transform360.
Related Issues (20)
- FFmpeg crashes with transform360 filter on Nvidia GPU HOT 1
- Speed optimisation for transform360 filter. HOT 4
- "Cross" shaped cubemap layout. Is it possible? HOT 5
- need solution for "libopencv not found" HOT 8
- FYI: branch with Transform360 patch pre-applied. HOT 2
- Unknown filter 'transform360'. HOT 4
- Minor change in ffmpeg - need to modify step 6 for building transform360
- performance problem HOT 10
- About Input to Output Projection Format
- Can't convert from EAC_32 to EQUIRECT HOT 2
- how to compile this in macbookpro
- how to play cubmap vr video in HMD
- Error on compile ffmpeg
- Segment fault (core dumped) HOT 1
- Windows build HOT 13
- License conflict
- Updating README.md
- gcc question HOT 2
- No such filter: 'transform_v1' Error reinitializing filters!
- ‘AVFilter’ has no member named ‘init_dict’ HOT 2
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