An incredibly simple C++ sample of the openXR API. This program simply has a moveable camera and a simple shader that uses an MVP matrix. This program doesn't implement Cylinder or Quad layers, nor Action Inputs/Controllers I may add controller support/Cylinder layer support in the future. Building in visual studio is done using the x64 debug profile
fapfapdragon / openxrsample Goto Github PK
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License: MIT License