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hikashi avatar hikashi commented on May 20, 2024 1

Hi, I think you have to aggressively inflates the costmap to solve this issue. However, note that it might reduce the traversability of narrow passage.

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PabloSerrano-jpg avatar PabloSerrano-jpg commented on May 20, 2024

Hello! It seems I am having the same issue with wall avoidance. Was any solution found? Thanks!

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PabloSerrano-jpg avatar PabloSerrano-jpg commented on May 20, 2024

Hi, I think you have to aggressively inflates the costmap to solve this issue. However, note that it might reduce the traversability of narrow passage.

I see... In our case we're a team developing a rover for a contest and part of the challenge is an autonomous exploration to find the shortest path. The testing area would be very open, so narrow passages aren't an issue. As for the costmaps, which cpp file would I need to edit in this case if its either the global or local rrt detector. Thank you!

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