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Howdy šŸ‘‹, I'm Ben

Software Engineer | Game Developer | UI Engineer

  • šŸ”­ Iā€™m currently working on A bonsai game for the PlayDate

  • šŸŒ± Iā€™m currently learning Unity Networking for GameObjects, Godot, Japanese

  • šŸ§° I enjoy working on tooling and systems like inventory and crafting systems

  • šŸ’¬ Ask me about C#, Procedural Generation, Lua

Languages and Tools:

azure csharp electron figma git javascript photoshop react reactnative ruby typescript unity xamarin

Ben Bridges's Projects

mr-bonsai icon mr-bonsai

A small playdate game about taking care of your bonsai using pulp and pulpscript.

patience-pd icon patience-pd

The public repo for the PlayDate game "Patience". For recording issues and requests.

pdwfc icon pdwfc

WIP -- Wave Function Collapse for playdate

poolparty icon poolparty

Minimal C# Unity object pooling tool for easy implementation.

sharptimer icon sharptimer

A simple Timer system for C# game applications.

vectorextensions icon vectorextensions

A set of Vector2, Vector3, and Vector4 extensions for added channel swapping between xyzw/rgba similar to HLSL float2, float3, and float4's.

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