Comments (1)
Hi @dangarthwaite , on the SomFlashingMachine
example, you need to assign the transitions to a class variable in order to make the state machine know about their existence, the name of the variable is the name you can use to actually trigger the transition, as you did on the PanelFlashingMachine
example.
Something like this (using creativity to invent transition names):
class SomFlashingMachine(StateMachine):
waiting = State('Waiting', initial=True)
flashing = State('Flashing')
finished = State('Finished')
flash = waiting.to(flashing)
finish = flashing.to(finished)
wait = finished.to(waiting)
Let me know if you have any other issue. Closing for now.
from python-statemachine.
Related Issues (20)
- Problem with pip when installing under Python 3.10.11 HOT 2
- Multiple Observers not working on singular State machine HOT 4
- Event keyword arguments are silently overwritten when particular keyword argument names are used HOT 4
- Finalize action after transition success or failure. HOT 1
- feature request: async callbacks HOT 3
- Incompatible with spy wrapper from pytest-mock HOT 3
- Add automation (GH action) to publish a new version on pypi HOT 1
- Simple question HOT 10
- Generate the code from PlantUML diagrams HOT 2
- Type annotations missing for `initial_state` and `final_states`; leading to linting errors with Pylint/Pyright HOT 3
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- AttributeError: object has no attribute 'model' HOT 3
- Enable Multithreading HOT 2
- [Feature request] State machine based workflow for database storage on entity state tracking HOT 1
- Action callback gets called twice when mixing definition methods HOT 1
- Check that all state transitions can reach a final state. HOT 6
- Execute a state machine from another state machine HOT 1
- Guards and conditions passed as strings really necessary? HOT 6
- ROS2, state transition not possible HOT 2
- Send a state machine over MQTT / serializing-deserializing a SM HOT 6
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from python-statemachine.