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fgnass avatar fgnass commented on June 11, 2024

Could you verify if this indeed fixes the issue? (Since upgrading to Lion, my iPhone Simulator refuses to run older SDKs). But according to https://bugs.webkit.org/show_bug.cgi?id=26150 this should do the trick.

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darrylhebbes avatar darrylhebbes commented on June 11, 2024

I am not testing with the iOS simulator, I have the iPhone 3G running ver 3.1.3 of the OS. I retested and the problem persists. What I see is a throbbing effect when all arms fade from in and out at the same time, not in sequence... the effect is that of a pulsing light. So no clockwise motion.

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fgnass avatar fgnass commented on June 11, 2024

Hm, does that particular Webkit support -webkit-animation-delay at all? What does
javascript:alert(typeof document.body.style.WebkitAnimationDelay) say?

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fgnass avatar fgnass commented on June 11, 2024

If it says string, do these red squares rotate in sync? https://bugs.webkit.org/attachment.cgi?id=44350

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darrylhebbes avatar darrylhebbes commented on June 11, 2024

I tested and it is working now, smooth with no problems.

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fgnass avatar fgnass commented on June 11, 2024

Good to know, thanks for testing!

I updated the animation code (once again) to fix that annoying glowing jellyfish issue (#12). It now doesn't use animation-delay at all anymore. Could you check if spin.js still works on your device?

Thanks again,
-Felix

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darrylhebbes avatar darrylhebbes commented on June 11, 2024

No problem, happy to test. I have tested today's version and all is working, shadows, zooming... all good. It seems smoother somehow... maybe removing "animation-delay" was a good idea.

Have you considered a "loading... " progress bar as the next ;-)

Darryl.

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