Comments (4)
Hi vanfanel,
I'm having trouble reproducing the problem on my side.
Could you please make a recording of this problem? I've jumped over about 100 barrels and it sounds exactly the same every time for me.
best regards,
- dink
from fbneo.
@dinkc64 Thanks for trying to take a look at this bug.
I have recorded the audio:
You can see that first "jump-over-barrel" sound is correct, but second is not.
from fbneo.
@dinkc64 Sorry for annoying you with this: I tested latest stable MAME 0.266 and the MiSTer FPGA implementation, and Donkey Kong jump-over-barrel sound has this variable sound there too. It's not an FBNeo bug. Probably real hardware sounds that bad too.
Again, sorry for wasting your time on this...
from fbneo.
no problem, it's good to notice things like that because you never know!
from fbneo.
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