Giter Site home page Giter Site logo

Comments (2)

GoogleCodeExporter avatar GoogleCodeExporter commented on May 17, 2024
I modified the code so that you will miss collisions if you fill the stack. The 
assertion has been removed.

Usually this limit will only be reached if the user creates all bodies at the 
origin, 
and then moves them later. To avoid this, you might check the body definitions. 
Bodies should be created in place, not at the origin.

Let me know if this change is sufficient. If not, I can grow the stack 
dynamically 
using heap memory once the limit has been exceeded. I'd rather not do this 
because it 
will result in low performance.

Original comment by [email protected] on 27 Nov 2009 at 10:33

  • Changed state: Fixed

from box2d.

GoogleCodeExporter avatar GoogleCodeExporter commented on May 17, 2024
I guess the main thing is that I don't get a crash.  It would be nice to know 
if this
limit was reached so I could log it, however I'm not sure that'd be easy to do.

It's a real shame there is a proximity bound here in the dynamic-tree 
considering the
extent bound was removed but performance is more important than convenience 
here.

It would be nice to be able to configure the static limit inside the settings 
file
though to make merges easier if this limit is changed.

Thanks for removing those asserts though, a crash on a user-error isn't so hot. 
:)

Original comment by [email protected] on 30 Nov 2009 at 8:17

from box2d.

Related Issues (20)

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. 📊📈🎉

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google ❤️ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.