Comments (2)
update: I checked it several times and I think it's some kind of browser issue (I suspect audioContext latency). The behavior is similar in Chrome, Firefox and Edge. The ay38910.h
seems ok to me as I redirected the audio to a .wav
file and it looks fine.
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Hmm, yeah, running completely glitch free on top of WebAudio is hard, especially when the audio data is coming from the main browser thread using ScriptProcessorNode. One day I need to add a Audio Worklet backend to sokol_audio.h, but it's not sure whether this actually improves anything (because the audio data will still need to be pushed from the main thread).
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Related Issues (13)
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- implement CRT shader effects HOT 3
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