Comments (5)
With pyglet on Python26 I am excited by this marvellous program. But do I need to create my own texture.png file in the pyglet image directory? Is this a ptglet issue?
File "C:/Python/Python36/mycopy/Minecraft_master.py", line 139, in init
self.group = TextureGroup(image.load(TEXTURE_PATH).get_texture())
File "C:\Python\Python36\lib\site-packages\pyglet\image_init_.py", line 180, in load
file = open(filename, 'rb')
FileNotFoundError: [Errno 2] No such file or directory: 'texture.png'
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@nickums Hi, the texture.png
is provided in this repository. Make sure you run Minecraft_master.py
from the directory where you extracted it.
I don't know much about Windows, but you should probably download https://github.com/fogleman/Minecraft/blob/master/texture.png to C:/Python/Python36/mycopy/
then run something like in the console:
cd C:/Python/Python36/mycopy/
py Minecraft_master.py
PS: when using Github, please open a new issue for your problem, instead of adding an answer to a random existing one.
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Very many thanks. A very stupid oversight on my part. The program works excellently.
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I'm glad to hear it :)
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