Comments (3)
Hi, I'm sorry you're having issues. First of all, are you starting the external process by going into the mod options and clicking the button to start it? By default it won't start on its own, though you can change that in the options.
from communicationmod.
Hi, I'm sorry you're having issues. First of all, are you starting the external process by going into the mod options and clicking the button to start it? By default it won't start on its own, though you can change that in the options.
Hi,
What commands should I add to the config file so it can start the process when the game starts?
I took a look at the source and found the "runAtGameStart" command and I set it to True in the config file but it still didn't start the process.
Probably I am doing something wrong.
The reason I want to manipulate the config file directly is that I'm using Say The Spire mod, it's a mod that allows blind people to play the game by interfacing with the game and providing output to a screen reader, and the mod can't read the mods options.
from communicationmod.
I got it to work finally.
So I did it correctly when I added the "runAtGameStart=true" to the config file, what was happening is that when it creates the file I made the script create just to test if the mod opens the process, it turns out it creates it in the Slay The Spire folder and not in the actual script folder like when I open the script manually.
I discovered that by accident actually, but I'm glad I did.
from communicationmod.
Related Issues (13)
- SpireConfig does not exist HOT 5
- CommunicationMod not available in steam workshop HOT 1
- Number of times taken damage HOT 1
- state changes within the OverlayMenu don't register to CommunicationMod as a game state change HOT 1
- issues when switch the game language to others
- Error when starting communication Mod on Ubuntu HOT 2
- Energy bugfix is not included in the latest release HOT 1
- Supported features for an audio-only version of STS HOT 3
- External process timed out HOT 5
- External Process Timeout delay HOT 1
- WAIT equivalent in the main menu? HOT 1
- CommunicationMod hangs if Match and Keep! choices are selected too quickly HOT 4
Recommend Projects
-
React
A declarative, efficient, and flexible JavaScript library for building user interfaces.
-
Vue.js
🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.
-
Typescript
TypeScript is a superset of JavaScript that compiles to clean JavaScript output.
-
TensorFlow
An Open Source Machine Learning Framework for Everyone
-
Django
The Web framework for perfectionists with deadlines.
-
Laravel
A PHP framework for web artisans
-
D3
Bring data to life with SVG, Canvas and HTML. 📊📈🎉
-
Recommend Topics
-
javascript
JavaScript (JS) is a lightweight interpreted programming language with first-class functions.
-
web
Some thing interesting about web. New door for the world.
-
server
A server is a program made to process requests and deliver data to clients.
-
Machine learning
Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.
-
Visualization
Some thing interesting about visualization, use data art
-
Game
Some thing interesting about game, make everyone happy.
Recommend Org
-
Facebook
We are working to build community through open source technology. NB: members must have two-factor auth.
-
Microsoft
Open source projects and samples from Microsoft.
-
Google
Google ❤️ Open Source for everyone.
-
Alibaba
Alibaba Open Source for everyone
-
D3
Data-Driven Documents codes.
-
Tencent
China tencent open source team.
from communicationmod.