Comments (9)
It sure shouldn't crash like that.
But can you re-run engine with -dev 2 -log
and post engine.log file here?
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It sure shouldn't crash like that.
But can you re-run engine with
-dev 2 -log
and post engine.log file here?
Sure
engine.log
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There are few things.
-
You need to compile HLSDK from
hlsdk-portable
repository to use it on FreeBSD, as FreeBSD isn't supported by Valve, so we have our custom port for it. -
It says in the log that
Error: Couldn't initialize OpenGL: GLX is not supported
. Do you run it under X11 with accelerated graphics enabled? If you're using Wayland, it might needSDL_VIDEODRIVER=wayland
environment variable to be set.
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tar -xvf HLCS_Linux.tar.xz
x HLCS/
x HLCS/cstrike.sh
x HLCS/game/
.......see more in fulllog.txt..
x HLCS/hl.sh
x HLCS/bshift.sh
x HLCS/oforce.sh
What is this?
from xash3d-fwgs.
You need to compile HLSDK from hlsdk-portable repository to use it on FreeBSD, as FreeBSD isn't supported by Valve, so we have our custom port for it.
Plus Valve's game libraries is 32-bit only.
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tar -xvf HLCS_Linux.tar.xz
x HLCS/
x HLCS/cstrike.sh
x HLCS/game/
.......see more in fulllog.txt..
x HLCS/hl.sh
x HLCS/bshift.sh
x HLCS/oforce.shWhat is this?
This is the original valve resource - "valve" directory
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I tried adding the hlsdk library. Now the xash3d stuck on "SV_AllocStringPool()"
user@ASUS_N56VB:~ % git clone --recursive https://github.com/FWGS/hlsdk-portable
Клонирование в «hlsdk-portable»...
remote: Enumerating objects: 29531, done.
...
Определение изменений: 100% (57/57), готово.
Submodule path 'vgui_support/vgui-dev': checked out '93573075afe885618ea15831e72d44bdacd65bfb'
user@ASUS_N56VB:~ % cd hlsdk-portable/
user@ASUS_N56VB:~/hlsdk-portable % ./waf configure -T release -8
Setting top to : /home/user/hlsdk-portable
Setting out to : /home/user/hlsdk-portable/build
...
<-- cl_dll : done
'configure' finished successfully (1.145s)
user@ASUS_N56VB:~/hlsdk-portable % ./waf
Build commands will be stored in build/compile_commands.json
Waf: Entering directory '/home/user/hlsdk-portable/build'
[ 1/170] Compiling dlls/nodes.cpp
[ 2/170] Compiling dlls/gauss.cpp
...
Waf: Leaving directory '/home/user/hlsdk-portable/build'
'build' finished successfully (16.636s)
user@ASUS_N56VB:~/hlsdk-portable % ./waf install --destdir=./result
user@ASUS_N56VB:~/hlsdk-portable/result/valve % cp cl_dlls/client_freebsd_amd64. so ~/xash3d-fwgs/build/installed/valve/cl_dlls/
user@ASUS_N56VB:~/hlsdk-portable/result/valve % cp dlls/hl_freebsd_amd64.so ~/x ash3d-fwgs/build/installed/valve/dlls/
user@ASUS_N56VB:~/hlsdk-portable/result/valve % cd ~/xash3d-fwgs/build/installed
user@ASUS_N56VB:~/xash3d-fwgs/build/installed % ./xash3d
^\Выход(core dumped)
engine.log
fulllog2.txt
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It launched, after 7 minutes, if build x86+disable-gl and start. I'll try to run it with debugging
engine.log
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