Comments (4)
Hello! Correct remark, we need to devide sound event calibers more precisely. We'll do it in the next iteration of work on cannons sounds.
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Thanks.
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I have noticed their are 3 separate events for US 90mm guns, but only 1 or 2 is actually used for all 90mm in the game. The Super Pershing and T32 both have higher velocity guns but still use the same sound as the normal Pershing and M46.
Could we see proper separation for these sounds since the events are already in the sound project?
from fmod_studio_warthunder_for_modders.
I have noticed their are 3 separate events for US 90mm guns, but only 1 or 2 is actually used for all 90mm in the game. The Super Pershing and T32 both have higher velocity guns but still use the same sound as the normal Pershing and M46.
Could we see proper separation for these sounds since the events are already in the sound project?
Thank you! I'll check this cannons.
from fmod_studio_warthunder_for_modders.
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