Giter Site home page Giter Site logo

Comments (10)

Uchuujin01 avatar Uchuujin01 commented on July 20, 2024

Hello! Yes, in update 1.97 weapon sound spawn mechanics has been reworked, one shot weapon events no longer works. Sound project update will be released soon, in this month I think. We must made some fixes first, sorry for the delay.

from fmod_studio_warthunder_for_modders.

Uchuujin01 avatar Uchuujin01 commented on July 20, 2024

You can try to made a proper sound event for one shot weapon by yourself. Just put a sustain point on a Timeline inlay, and add to event a parameter called on_shot (0 .. 1 values range). On sound containers in Trigger behavior section add a parameter trigger for on_shot parametrer with value "1".

from fmod_studio_warthunder_for_modders.

Uchuujin01 avatar Uchuujin01 commented on July 20, 2024

For loop weapon sound events almost the same changes - just add on_shot parameter to sound event (0 .. 1 values range), and add a Trigger condition to all sound containers (on_shot parametrer with value "1"). When on_shot reaches "1" value, container triggers - that's how it works now.

from fmod_studio_warthunder_for_modders.

CCCPDriver avatar CCCPDriver commented on July 20, 2024

For loop weapon sound events almost the same changes - just add on_shot parameter to sound event (0 .. 1 values range), and add a Trigger condition to all sound containers (on_shot parametrer with value "1"). When on_shot reaches "1" value, container triggers - that's how it works now.

Thanks. I'm not a Pro at working with fmod, but I'll try to figure it out. Some explosion sounds also don't work.

from fmod_studio_warthunder_for_modders.

CCCPDriver avatar CCCPDriver commented on July 20, 2024

image
I created the on_shot parameter on the example of the M2 machine gun . But what to do next, I don 't quite understand.

from fmod_studio_warthunder_for_modders.

CCCPDriver avatar CCCPDriver commented on July 20, 2024

image
I think we should do this for each machine gun and tank gun)

from fmod_studio_warthunder_for_modders.

Uchuujin01 avatar Uchuujin01 commented on July 20, 2024

image
I created the on_shot parameter on the example of the M2 machine gun . But what to do next, I don 't quite understand.

just click on sound containers below the sustain point, on the left side of the container you will see Trigger conditions section. Add a condition for on_shot parameter (for loops "1", for the rest containers with shot tails - "0").
2020-03-21 13_17_42-Window

from fmod_studio_warthunder_for_modders.

Uchuujin01 avatar Uchuujin01 commented on July 20, 2024

image
I think we should do this for each machine gun and tank gun)

Yes, exactly! )

from fmod_studio_warthunder_for_modders.

CCCPDriver avatar CCCPDriver commented on July 20, 2024

Thank you)

from fmod_studio_warthunder_for_modders.

Uchuujin01 avatar Uchuujin01 commented on July 20, 2024

Thank you)

) I upload new fmod project version soon, it just need some fixes and preparations.

from fmod_studio_warthunder_for_modders.

Related Issues (20)

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. 📊📈🎉

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google ❤️ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.