- š Specializing in video game development, but I enjoy working on a variety of projects.
- š Iām currently working as a Software Developer in Asuncion, Paraguay.
- š± Iām currently learning Machine Learning and Big Data.
- š Self-hosting several tools used at Impossible Games.
- š¬ Ask me about anything.
- ā” Fun fact: I Like Turtles.
- š± I'm currently diving into the fascinating world of video game development.
- šÆ Exploring game design principles, graphics programming, and interactive gameplay mechanics.
- š Excited to apply my skills to create immersive gaming experiences.
Code Wizard at Impossible Games and Vert.run
- Working on frontend development tasks.
- Collaborating with cross-functional teams to deliver high-quality software solutions.
- Contributed to the design and implementation of user interfaces for web and mobile applications.
- Employed technologies such as React, Redux and playwright to develop responsive and interactive user interfaces.
- Actively participated in code reviews, testing, and debugging processes to ensure software quality and performance.
- Engaged in continuous learning and professional development to stay updated with the latest frontend development trends and best practices.
- Project Description: Currently in development by Impossible Games, Car'd is a card-based puzzle game featuring cars that move in grids.
- Working on a price comparator for local supermarkets.
- Frontend: Vue.js
- Backend: NestJS
- Scrapper: Scrapy
- Database: MongoDB
- Collaboration with Abel Franco.
- Project Background: Successfully reworked from scratch by Impossible Games, leveraging resources from an old team. Completed in just 2 months.
- Current Status: Under a new team.
- Game Description: A blockchain game featuring a holders leaderboard, developed using NestJS.
- Collaboration with Abel Franco and Sebastian Villamayor.
- Technical Details:
- ShaderGraph
- UIToolkit
- Custom Tools for nft integration
- Worldspace canvases in the main menu.
- Player Customization.
- TopDownEngine
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š± My GitHub Data
š¦ 80.8 kB Used in GitHub's Storage
š 43 Contributions in the Year 2024
š¼ Opted to Hire
š 8 Public Repositories
š 6 Private Repositories
I'm an Early š¤
š Morning 13 commits āāāāāāāāāāāāāāāāāāāāāāāāā 10.32 %
š Daytime 66 commits āāāāāāāāāāāāāāāāāāāāāāāāā 52.38 %
š Evening 43 commits āāāāāāāāāāāāāāāāāāāāāāāāā 34.13 %
š Night 4 commits āāāāāāāāāāāāāāāāāāāāāāāāā 03.17 %
š I'm Most Productive on Tuesday
Monday 5 commits āāāāāāāāāāāāāāāāāāāāāāāāā 03.97 %
Tuesday 53 commits āāāāāāāāāāāāāāāāāāāāāāāāā 42.06 %
Wednesday 24 commits āāāāāāāāāāāāāāāāāāāāāāāāā 19.05 %
Thursday 19 commits āāāāāāāāāāāāāāāāāāāāāāāāā 15.08 %
Friday 10 commits āāāāāāāāāāāāāāāāāāāāāāāāā 07.94 %
Saturday 12 commits āāāāāāāāāāāāāāāāāāāāāāāāā 09.52 %
Sunday 3 commits āāāāāāāāāāāāāāāāāāāāāāāāā 02.38 %
š This Week I Spent My Time On
šļø Time Zone: America/Asuncion
š¬ Programming Languages:
TypeScript 23 hrs 51 mins āāāāāāāāāāāāāāāāāāāāāāāāā 55.80 %
JavaScript 15 hrs 48 mins āāāāāāāāāāāāāāāāāāāāāāāāā 36.99 %
JSON 1 hr 29 mins āāāāāāāāāāāāāāāāāāāāāāāāā 03.49 %
Other 29 mins āāāāāāāāāāāāāāāāāāāāāāāāā 01.14 %
Bash 26 mins āāāāāāāāāāāāāāāāāāāāāāāāā 01.05 %
š„ Editors:
VS Code 42 hrs 45 mins āāāāāāāāāāāāāāāāāāāāāāāāā 100.00 %
š» Operating System:
WSL 42 hrs 45 mins āāāāāāāāāāāāāāāāāāāāāāāāā 100.00 %
I Mostly Code in C#
C# 6 repos āāāāāāāāāāāāāāāāāāāāāāāāā 54.55 %
JavaScript 3 repos āāāāāāāāāāāāāāāāāāāāāāāāā 27.27 %
TypeScript 1 repo āāāāāāāāāāāāāāāāāāāāāāāāā 09.09 %
ShaderLab 1 repo āāāāāāāāāāāāāāāāāāāāāāāāā 09.09 %
Last Updated on 17/05/2024 00:27:58 UTC