Comments (2)
I came across these crates which may be helpful https://crates.io/crates/deku and https://crates.io/crates/modular-bitfield
from gamercade_console.
Fixed in: e82f418
from gamercade_console.
Related Issues (20)
- MacOs file has no extension
- Incorporate input_delay settings for p2p sessions HOT 1
- Add additional aspect ratios & resolutions HOT 5
- DATA PACKS: WASM Linear Memory, Rollback & Console Constraints HOT 2
- Gauging Interest in: Parallel Compute Instruction Set, Vector Processing Unit, or GPU-lite interface. HOT 1
- Audio Engine: Support playback for other formats HOT 1
- Import Sprite Sheet: Make removal of empty sprites optional HOT 1
- RetroArch Core
- Gamercade-Mac binaries aren't executable by default. HOT 1
- ALSA lib pcm_dmix.c:999:(snd_pcm_dmix_open) unable to open slave HOT 7
- Detect Desyncs
- Support >2 Total Network Connections HOT 1
- Support for Mouse & Mouse Api HOT 2
- Determine Max Game Rom Size HOT 3
- Add `write_pixel_buffer` type of graphics function
- Console Web Support HOT 2
- Allow Opening of `.wasm` files with default assets. HOT 1
- `gamercade_rs` Crate 0.1.2 is a Breaking Release, But Not Marked As Such HOT 1
- importing a palette should order colors from left to right, and top to bottom
- Investigate `bitcode` vs `bincode` for filesystem HOT 5
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