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odoe avatar odoe commented on June 1, 2024 2

The CDN assets are our current recommended way of loading assets. Doing the local copy of assets will probably add to build times (dev and prod) and larger deployed sizes. Maybe you can add a readme note on how to do the local copy if needed, but I think you should leave the CDN assets as default.

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gavinr avatar gavinr commented on June 1, 2024 1

Thank you very much for that clarification @odoe. Now that I am reading this more critically:

For most local builds, the API's assets are pulled from the ArcGIS CDN at runtime and there is no need for additional configuration. The assets include styles, images, fonts and localization files. This behavior is based on the default setting for config.assetsPath.
https://developers.arcgis.com/javascript/latest/es-modules/#working-with-assets

... I do see how it implies that the recommended approach is to allow the assets to load from the CDN

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jwasilgeo avatar jwasilgeo commented on June 1, 2024

I'm now revisiting this topic as I'm faced with a project where we have to rely totally on locally managed assets. No CDN chatter allowed.

Firing up ncp and setting up the esriConig.assetsPath property all checks out to me, but have either of you figured out where to copy ArcGIS ESM assets with Vite?

The Vite docs about static assets https://vitejs.dev/guide/assets.html provide both great explanations along with interesting caveats. Maybe the /public folder isn't quite the right spot? But if it is, I don't know how we'd have this line
esriConfig.assetsPath = "./assets";
point to the correct place if you're in dev mode or building for production (where it all ends up shifted to the /dist folder).

Perhaps we'd rely on env vars? https://vitejs.dev/guide/env-and-mode.html#env-variables

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jwasilgeo avatar jwasilgeo commented on June 1, 2024

UPDATE: I think I've figured out the right combo and will report back with some notes once I just verify a few more things.

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am-maneaters avatar am-maneaters commented on June 1, 2024

@jwasilgeo not sure if you can even see this, but if so, how did you end up using static assets in Vite? or @gavinr, were you ever able to get static assets working in Vite?

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jwasilgeo avatar jwasilgeo commented on June 1, 2024

@samMatenaer as I recall it is doable. I think when I wrote the earlier comments/investigation above something wasn't that clear to me but then it started to click eventually. (I regret not updating this thread afterwards though.) I think it came down to each 3rd party library involved (3rd party from the perspective of Vite) might need its own handholding depending on certain criteria. Vite itself is great though. There should be some examples floating around in EsriPS I think? @gavinr @dhatcher

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