Giter Site home page Giter Site logo

Comments (11)

NathanLovato avatar NathanLovato commented on July 25, 2024 1

godotengine/godot#70572 does help, thanks!

from godot-4-3d-third-person-controller.

TokageItLab avatar TokageItLab commented on July 25, 2024

It is caused by trying to travel to a state play_idle that does not exist in bee_root.gd.

I will consider changing state machine to throw a clear error when trying to travel to a non-existent state later.

from godot-4-3d-third-person-controller.

NathanLovato avatar NathanLovato commented on July 25, 2024

Thanks, it does solve this one error, and a more precise error message would be great. Animation tree state changes still don´t work in the game, but I'll see if it can be fixed.

from godot-4-3d-third-person-controller.

NathanLovato avatar NathanLovato commented on July 25, 2024

After some fiddling, I'm unsure if it's an issue on our side or if there's an issue on Godot's side. The animation state machine graph we've used so far, with simple transitions using default properties, doesn't work anymore: AnimationNodeStateMachinePlayback.travel() doesn't seem to manage to travel to various states, and aside from setting some states to auto-advance, I couldn't get the others to work properly.

If anyone has an idea or time to look into it, help would be much appreciated.

from godot-4-3d-third-person-controller.

TokageItLab avatar TokageItLab commented on July 25, 2024

Maybe related godotengine/godot#70536 (comment)

from godot-4-3d-third-person-controller.

NathanLovato avatar NathanLovato commented on July 25, 2024

It seems like it, thanks much @TokageItLab!

from godot-4-3d-third-person-controller.

SaracenOne avatar SaracenOne commented on July 25, 2024

@NathanLovato Looking into this. You wouldn't happen to have any examples of this would you? I have one MRP, but it seems to indicate issues with the _process_graph rather than the transitions, which I can't seem to replicate.

from godot-4-3d-third-person-controller.

TokageItLab avatar TokageItLab commented on July 25, 2024

Okay I sent godotengine/godot#70576 for path checking.

Also I sent godotengine/godot#70572 to fix a bug which is StateMachine's fading doesn't finish correctly, please can you check it? It would be helpful to know if it will make your project correct.

from godot-4-3d-third-person-controller.

NathanLovato avatar NathanLovato commented on July 25, 2024

@TokageItLab I'll build with your PR and test now

@SaracenOne If Tokage's fix doesn't solve the issue I'll make an MRP for you

from godot-4-3d-third-person-controller.

NathanLovato avatar NathanLovato commented on July 25, 2024

Mostly fixed in 8353148

Only the beetle's animation tree doesn't work. @gtibo would you be able to fix or remake the beetle's anim tree? Godot 4 is getting to release candidate now, it should be relatively stable at this point.

from godot-4-3d-third-person-controller.

NathanLovato avatar NathanLovato commented on July 25, 2024

Fixed in latest RC

from godot-4-3d-third-person-controller.

Related Issues (20)

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. 📊📈🎉

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google ❤️ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.