Comments (7)
Ah, got it. Stupid bug of mine, where I expected readable strings most of the time.
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Hmm, blanks would be fine, but empty is weird. Which mode did you set your char screen to? Generic Commodore, or is it using one of the Mega 65 16bit char modes?
I see that in those cases the upper byte (which is usually zero) is wrongly exported as "".
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I worked with the Mode "Commodore 40x25 HiRes" (see screenshot 2).
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Fixed with commit 6cf3364.
Updated the WIP version at https://www.georg-rottensteiner.de/webmisc/C64StudioRelease.zip
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Thanks for instant fixing :). The unnecessary "" entry is gone π.
But: Is that normal, that in "Prefer petscii" mode the colors won't be exported when selecting "Export Data" "characters, then colors"?
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Good question. I think it comes from the fact that this specific export is derived from the PRINT statement creator, where the colors are included in the statements.
I'll add the colors, they won't be !pet however, but !byte statements.
New WIP version is up (both issue 117 and 116 included)
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Closing this, if you feel it's wrong feel free to reopen
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Related Issues (20)
- Cursor stops blinking after some seconds in the editor HOT 5
- How do you type the british pound symbol? HOT 2
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- Commander X16 - Sprite colors seem to be wrong. HOT 6
- Exporting x16 sprites needs the extra color byte removed HOT 2
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- Solution corrupt after closing "New Project Wizard" dialog (C64Studio 7.8) HOT 5
- !media pseudo opcode won't export sprite data of SpritePad C64 Pro V3.52 sprite project file (.spd) HOT 11
- Indirect addressing of labels? HOT 14
- Can't use string as comparision value inside !if HOT 2
- Circular inclusion HOT 5
- Future support for aarm64 native application? HOT 7
- In Basic V7 kann (im Label Mode) ein Label nicht als Referenz fΓΌr eine Zeilennummer verwendet werden HOT 7
- Crash occurs when taking low or high byte of immediate forward label inside macro. HOT 2
- Where's the multicolor checkbox? HOT 2
- Exception when selecting "Properties" from Solution Explorer file context menu. HOT 2
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