Comments (2)
Related Issues (20)
- [wgpu-hal][Vulkan] Possibly changing the difference in behavior of `drop_guard` between `Instance::from_raw` and `Device::texture_from_raw` HOT 1
- DX12: Memory leaks with intel gpu & 30+ driver HOT 2
- `CommandEncoder::finish` sometimes panics unexpectedly when `ComputePass` is not explicitly dropped beforehand HOT 7
- `wgpu_hal::gles` backend doesn't apply bounds checks to array references
- Vec4 cross product does not check types and crashes the program
- The repository URL of the `d3d12` crate on crates.io is 404 HOT 5
- Why is the initialization so slow? HOT 2
- Currently, it seems that `wgpu` doesn't have a function to not enlarge/reduce the contents when resizing the window. HOT 1
- Panic at unreachable
- DX12 backend no longer works after #5956 HOT 11
- Cannot create a texture 3D with X,Y dimension > 256 whereas webgl2 indicates a max_texture_dimension of 2048 in X,Y HOT 6
- Option::unwrap in wgpu_hal on nixos HOT 10
- Add `ExternalImageSource::VideoFrame` HOT 1
- `Device::as_hal` crashes after ID removal in #6134 HOT 4
- FIFO not working with Metal backend HOT 2
- Report overflow when shl overflows into sign bit HOT 1
- mem leak HOT 5
- multi_draw_indirect_count set incorrect count buffer id. HOT 2
- WGSL: xyzw and rgba are not allowed to apear in same swizzle
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from wgpu.