Comments (5)
Sounds like quite a lot of work for me who just started, I thought it might have been an easier job. I think I might have to pass on this one, but if there is anything that needs fewer skills I would be open. Thanks for the clarifications.
from reflector.
Hey, I am looking to contribute to writing and structuring documentation. Please message me if you would still like my help.
from reflector.
Hey, I am looking to contribute to writing and structuring documentation. Please message me if you would still like my help.
@SeanMulligan256 I do! I'm currently in the process of updating the wiki, and would love some help! To be sure, are you looking specifically to document this project (as in, writing github wiki pages and editing README.md), or are you looking into the details of how reflector
generates automatic documentation for user projects?
from reflector.
I am honestly quite new to programming in general only a few years. I want to start contributing to open source and start to understand how to read others' projects and code. I would be up to do some manual work on the documentation in this project specifically. I have never heard of automatic documentation.
from reflector.
@SeanMulligan256 I appreciate you wanting to help! This is quite a complicated project though, with lots of template trickery, code generation, and with limited use cases, are you sure you're up for the challenge?
from reflector.
Related Issues (20)
- Make sure we're ensuring field `CleanName`s are unique
- Split the code into better files
- Unify and simplify error reporting
- Better use of icons in generated documentation
- Figure out BaseResolvable
- Custom attributes HOT 1
- More annotation types
- Ability to deep clone GC-enabled objects
- Bring back script binding support
- Support for at least one or two types of schema generation
- Support disabling annotations in #if/#endif blocks
- Make `Heap` multithreading-safe
- A good set of examples for the README and wiki
- Change `Reflectable::mClass` to `uint32_t mClassIndex;`
- Rename `ClassReflectionData` to just `Class`
- Make sure class attributes are inherited (or not) by child classes, as appropriate
- Decide if we should call the `OnChange` code when a field is deserialized
- Add `FullCompileTimeReflection` option
- Figure out what limitations we can/should place on reflectable classes (deriving from Reflectable) and structs
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