Comments (10)
It was ready at the time I pushed those changes, but due to an improper setup in .gitignore
I didn't include some additional relevant files that were critical to those changes.
After I pushed those changes, I started a pretty large refactor so it's a non-trivial amount of work to restore those to a version that'd be compatible with the changes currently live on GitHub. I'll try to get the new stuff up soon.
from gibbed.cryptic.
Ahh, makes sense, I'll keep an eye for when the changes get pushed. Thanks for all you do!
Edit: Hey, I also wanted to ask if you can squeeze in support to decompile/recompile the "objlib.bin". I'm not seeing it in the old toolset or the new one. It's located under the "bins.hogg" file in the "bin" folder. If you need a sample, I can provide it.
from gibbed.cryptic.
It was ready at the time I pushed those changes, but due to an improper setup in
.gitignore
I didn't include some additional relevant files that were critical to those changes.After I pushed those changes, I started a pretty large refactor so it's a non-trivial amount of work to restore those to a version that'd be compatible with the changes currently live on GitHub. I'll try to get the new stuff up soon.
fix please
from gibbed.cryptic.
Just wanting to follow up and see if there has been any progress. Enjoyed using the program over the years, and was hoping to use it over the break.
Thanks,
Randy
from gibbed.cryptic.
Hey Gibbed,
Also wondering about a follow up to this fix for x64 missing references for ExportSchemas.
I am attempting to do some stuff with Star Trek Online and this is the only method I've found that is remotely close to helping with those efforts, however the tool doesn't appear to be working for myself due to this issue.
from gibbed.cryptic.
I guess this is the monthly comment to see if there's been any traction on this?
@gibbed have you made any progress solving this or with your refactor? any status update would be welcome.
from gibbed.cryptic.
Would like to see a fix for this as well.
from gibbed.cryptic.
Just wondering how progress on 64bit is coming along.
from gibbed.cryptic.
Just wondering how progress on 64bit is coming along.
from gibbed.cryptic.
Hey @gibbed! Great project! Sadly the x64 compatibility is still broken. Any motivation to fix this in the future?
from gibbed.cryptic.
Related Issues (9)
- Incompatible with new 64-bit game clients HOT 6
- Support for *.chunk files? HOT 2
- need unpack (convert) bin ffiles for nw.60.20160307a.4 HOT 3
- Latest build of gibbed.cryptic can't ConvertResource for skelinfos
- How do I use it? Add readme plz
- Can't convert ClientMessagesEnglish.bin text from Neverwinter, or build Latest 64bit build
- Missing x64 references in ExportSchemas
- Need help installin HOT 2
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from gibbed.cryptic.