Comments (2)
As far as I know, this is not possible. Earth Engine objects are server-side objects. Shapefiles on your local computer are client-side objects. You will have to upload shapefiles to GEE assets to become server-side objects.
There is a workaround. You can use the coordinates of the polygon (or minimum bounding box) to create an ee.FeatureCollection. Then you can pass this into FilterBounds().
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@GReimche Check the links below:
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