Comments (4)
Does the following work for you:
#include <vulkan/vulkan.hpp>
#include <GLFW/glfw3.h>
Make sure you do not have GLFW_INCLUDE_VULKAN
defined as per the GLFW Vulkan guide
from glfw.
The above works but then you would need to include the vulkan headers via #include
which one wants to avoid by using modules. The best solution I found for now is to use glfw3native
which requires a bit more coding but does not need any direct vulkan.hpp
includes.
from glfw.
The Khronos Vulkan-Hpp samples use GLFW, and they using #include
for the vulkan.hpp
headers.
Modules may have some benefits, but they are relatively new and their compiler support is incomplete. So I would still recommend using the include approach.
from glfw.
at least msvc has full support and the rest will follow soon™
from glfw.
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from glfw.