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About Me

  • I'm originally a historian and geographer by training.
  • I'm currently studying to become a software engineer.
  • Most recently, I was the Chief Academic Officer at an educational video game company. This is how I became interested in programming.

Interests

  • maps and GIS
  • educational video games
  • genealogy
  • digital humanities and digital history

Education

  • I just finished an A.S. in Computer Science at Salt Lake Community College.
  • I am about to start an M.S. in Computer Science at Georgia Tech.
  • I have a Ph.D. in History and an M.S. in Geographic Information Science and Technology from the University of Southern California.
  • Iā€™m currently studying: advanced algorithms, distributed systems, artificial intelligence.
  • Ask me about American history, history of maps, geographic information systems, educational video games.

Nicholas Gliserman's Projects

database_gui_example icon database_gui_example

Simple data entry application. Developed for "Advanced Programming" (CSIS2410) at Salt Lake Community College. Built with Java using JavaFX and Apache Derby

digital-murray-atlas icon digital-murray-atlas

Historical geospatial data extracted from the Murray Atlas, an extensive eighteenth-century survey of Canada following the British conquest

flowerpower_game icon flowerpower_game

A gardening video game that teaches young children about primary and secondary colors. Built in Unity with C#.

othello_game icon othello_game

Implementation of the board game "Othello" developed for "Advanced Programming" (CSIS2410) at Salt Lake Community College

riversnake_game icon riversnake_game

You are a snake swimming in a river...watch out for obstacles! Console application built with C#

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