Comments (6)
Is libglfw-dev
GLFW 3 or 2?
I've never tried installing GLFW 3 that way, I usually build it from source. You can follow these steps to do that, I know they work on fresh Ubuntu 14.04.
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libglfw-dev in ubuntu repos are outdated. You have to compile glfw3 yourself.
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I'm experiencing the same issue after upgrading to OS X 10.10...
from glfw.
Have you compiled GLFW
(the C library) yourself? Which version did you compile?
Note that once GLFW 3.1 is released, compiling it will no longer be necessary as it will be vendored as part of this Go package. That should make installing it easier.
from glfw.
I found out that i needed to update XCode and the command line tools for
everything to work normally again. I found only one hit in google with a
hint to this solution. Before the XCode update, i could not even install
the GLFW3 library because the cmake build system could not find OpenGL
related files: my machine was messed up seriously...
Anyway, thanks for your answer. I will look into GLFW3.1, curious what
other changes it brings :)
On 22 December 2014 at 03:42, Dmitri Shuralyov [email protected]
wrote:
Have you compiled GLFW3 yourself?
Note that once GLFW 3.1 is released, compiling it will no longer be
necessary as it will be vendored as part of this Go package. That should
make installing it easier.—
Reply to this email directly or view it on GitHub
#66 (comment).
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Just had the same problem on Ubuntu 14.04, following https://github.com/shurcooL/reusable-commands/blob/ed33ae496f36aaea735a1d183f77e833c92a9f3d/go-gl_glfw3_install.sh#L19-L32 worked like a charm. Thanks @shurcooL!
Seems like this might be a common problem. Would linking to those instructions be a good idea until GLFW is included in the Go package? #106
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Related Issues (20)
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