Comments (2)
Hi @ehsannm. How do you check it? Basically you need to fill up os tcp read buffer on the other side to get the EAGAIN error inside conn.Write()
call. And then, if the other side will still not be reading, your Write()
call will return error.
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Or, the more simple example is just:
conn.SetWriteDeadline(time.Now())
time.Sleep(time.Millisecond)
conn.Write([]byte("hello, world!"))
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