Related Issues (20)
- Very low Fps at godot 4.2 HOT 8
- `@icon` not works with PNG on the FileSystem HOT 3
- Exporting project for iOS might overwrite files without warning HOT 2
- LSP behaves differently in Neovim than other editors (Godot IDE and VS Code) HOT 6
- Rendering: Shadows Missing or Not Emitted HOT 1
- Texture Mapping UV is ignored in Godot v4.2 for 3d Hair Cards HOT 1
- Editor stops responding when generating previews that involve a scene imported from blender.
- Performance: Cube with an empty _Process method is slow in debugger but fast in exported binary HOT 3
- Unload assemblies of .NET failed HOT 1
- Blend import dialog window ask for folder, not file. HOT 2
- Disabling physics interpolation on TileMapLayer enables it 4.3.beta1 HOT 2
- Changing CSG node Snap doesn't regenerate mesh
- Switching from 4.2 to 4.3: constantly getting a "Can't remove open menu!" message HOT 2
- application/run/disable_stderr does not work HOT 2
- Inspector does not set 'float' or 'int' values until you click outside of the Field HOT 1
- Typing into the file's search field prints "Cannot get class 'TextFile'." errors. HOT 1
- Complex shaders make Forward Mobile + D3D12 crash Godot HOT 4
- `_err_print_error` is not printing the error HOT 1
- Debug game freeze when I use the editor pause function()οΌand debug is the same HOT 2
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