goldenbergdaniel's Projects
Simulate a fantasy assembly language from the CLI
Very basic Arena implementation in C, inspired by Ryan Fleury's article. Please use arenas instead of malloc and free, thanks.
Dual Parkour is the game I am working on for the FBLA competition
ezLang is a programming language with an extremely simple syntax designed for fast prototyping
A python-based implementation of a competitive function mental regression game
Side-scrolling shooter game made with Godot
Low-pass filter for a harmonic series using simple moving average
A perceptron neural network that distinguishes between two shapes made completely from scratch using Python and numpy
An application that classifies foods and returns their nutritional value
Language server for Odin
A physics simulator for modeling projectile motion and collisions
A circle tag game made with Rust and raylib. My first Rust project
School app server
Copies shader from GLSL file to C header file.
A game about shapes and combat!
Simple length-based string library for C. Say goodbye to null termination bugs for good.
My first Odin project
Textify makes digital communication between working professionals more efficient when time is cut short.
A pixel art game made in C with raylib
A game where you play as a wild west cowboy fighting the undead of the west.
Q-Learning model for training a robot to navigate a warehouse maze