Comments (10)
@bryik Can you try the demo player with the fix? You might have to hard-refresh the browser to get the updated player.
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Are you running this on Windows 32 bit?
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Windows 10, 64 bit
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Can you post the stack trace? (click the triangle on the left and copy-paste the error messages here.)
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I have the same problem It comes from platform = ua.match(); it fails to match on my system. I'll get more detail when I try it out again on my system.
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@bryik What is the result of this code in your console?
window.navigator.userAgent
I cannot reproduce the issue on my Windows 10 + Chrome M52.
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Running that returns:
"Mozilla/5.0 (Windows NT 10.0; WOW64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/52.0.2743.82 Safari/537.36"
Odd that you can't reproduce. I tried it on a friend's laptop (also Windows 10) and the same error occured.
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Yeap. That was it - there are some machine returns 'WOW64' in the UA string. The demo player cannot detect it at the moment. Now I know what to fix. Thanks!
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It works!
Awesome demo BTW!
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Related Issues (20)
- Airplane example does not work HOT 2
- Renderer setters don't work until after initialize promise resolves HOT 1
- Hoa-renderer
- HOARenderer HOT 1
- Using NPM-installed version with bundler HOT 1
- Content Security Policy and an 'unsafe-eval' Error
- Display audio download progress
- Omnitone and react-three-fiber?
- Current Status of the Project HOT 2
- Use with Babylon JS to play prebaked ambisonic audio
- Make landing page demos mobile-friendly
- Thrown errors not catchable HOT 6
- Reducing library size (optimization, packaging) HOT 13
- Apply ambisonics to an audio file then to a video file result to a non playable video HOT 12
- Better support for Three.js integration HOT 7
- Sound crackling with a html video element HOT 7
- Omnitone integration ES6 HOT 2
- Error installing fsevents dependency HOT 3
- Documentation on supported media formats for HOA HOT 14
- Update ex-opus-multichannel hoa-player with drag and drop to Main branche HOT 1
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